Thursday, July 19, 2012

Expansions

Back in the day games didn’t have expansions. There was just the game. Sure you could modify the rules, make your own cards, etc. but there was nothing official. The game maker may even have a theme to their games, but the game was what it was.

In more recent times (starting with perhaps Settlers of Catan and Carcassonne?), expansions have basically become a requirement.   Sure for some games this can be good, but in the end there are always expansions that seem half-assed, too outrageous, break the game, etc.

One good example of this would be St. Petersburg, specifically the Banquet mini-expansion more so than the New Society.   The Banquet added special powers to the game, which I think broke the game. St. Petersburg did not need special powers. This modifies the game too much. At least the New Society’s additional cards attempted to fix some broken elements of the base game by replacing some of the cards like the Mistress.  Allowing for a fifth player was unnecessary though.

On the flip side, I love the Small World expansions… mostly.  (Partly I love the expansions, because I love the game itself so much.) The expansions with the new Races and Powers, like Be Not Afraid, Cursed! And the Grand Dames, are fantastic.  Tales and Legends were interesting, but adding event cards added a new element to the game that was unnecessary.

My theory on game expansions is they should expand, but not over extend the original game.  Expansions should also be limiting. A new game with a similar theme should be created.

Yes all game maker want to create an empire, but endless expansions are over done.  Case in point is Dominion.  There have been so many expansions, so quickly. It’s too much.  Then again I wouldn’t mind more Small World expansions, but maybe that’s just because I love the game.

What are your views on expansions?

1 comment:

  1. I'm sure that trend become popular with settlers of catan.
    But I agree with your opinion about limitating the expansions. Sometimes there are to much. Mostly when a game is very popular. And then it feels like it's mostly the greed for money and not the passion for boardgames which make the game designer to create a expansion for his game.

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