Love gaming but can never find any willing victims, I mean players, to play with you? Maybe you should try solo games.
Recently I just purchased Friedemann Friese's Friday. This "solo adventure" is the first game I've played just for one player, rather than a multi-player game that has a solo option. So far I've enjoy my attempts to defeat the islsnd's hazards as well as the pirates. This game is hard. And has multiple levels for maximum play.
I have also played the solo variants of multi-player games. In the case of most - D Day Dice; At the Gates of Loyang; Agricola; and, Dinosaurs of the Lost World - the rules already had a solo variant included. In the case of Small World, I found a solo variant on Board Game Geek. Even iOS Carcassonne has a solo option, which was not part of the original game. Either way, all of these games are just as challenging as as a solo game. Though with Agricola I find it easier, but maybe because I suck at the game no matter how I play.
To me solo game play can be just as fun as if you are playing with, or against friends. Even with the rise in iOS, video and computer gaming, it is still nice to sit down and play an actual, real life game against yourself. It can actually be a great way to relax!
Showing posts with label Carcassonne. Show all posts
Showing posts with label Carcassonne. Show all posts
Tuesday, August 28, 2012
All By Myself: Solo Games
Wednesday, August 8, 2012
iOS Games
As some of you may know some great Euro Games are available to play on your iPhone...and Android too, though I don't have one so I'll stick to iOS games. I am also going to only a few of my favorite iOS Euro Games since I currently have 18 (!) Apps in this category.
The first, and one of the best designed iOS games is Carcassonne. The App offered online play before Game Center, though now it uses it. The AIs are challenging and allow for solo play. There are also In-App Expansions available for purchase. The Solitaire game offers another dimension of replayablility. I would appreciate offering more expansions and even more AIs, but maybe that's because I play Carcassonne a lot. The Carcassonne is also a universal App, which is a big plus!
Another one of my favorites are the Ticket to Ride Pocket App (Original & Europe). Although it will be annoying I'll have to by a separate app if, and when, I get an iPad. Both Pocket Apps offer In-App Expansion purchases available. It's Game Center supported which means you can challenge your friends to an online game.
I recently started playing Le Havre on my phone. For a more complicated game the designers did a good job of making everything easy to find and use. I recently discovered that you can enlarge the goods you're currently holding. It also has Game Center support.
My final favorite iOS Euro game I'll mention is Ascension. Even on the iPhone it is easy to use. Game Center support and Expansions add other dimensions to playability.
In general all iOS Euro Games (and all iOS games for that matter) should have the following features:
1. Game Center Support. No other system will do since Game Center is now default on the iPhone.
2. Excellent sophisticated multi-level AIs. I don't want too easy, or too hard AIs. I want them to have multiple strategies. I also don't want to beat up on just the human players.
3. Replayablility. This can be achieved from special solitaire games, multiple variants and/ or expansions. This is key if you want me to spent more than 99 cents on your app!
4. Universal App. As someone who is considering at some point (hopefully) purchasing an iPad I don't want to have to buy another app just for the iPad.
5. True to Original Euro Game. I don't want a "dumbed-down" version of an awesome game.
iOS gaming will not replace my board gaming, but it does solve my problem of lack enough people for a regular gaming group. This is especially true for Small World... That is whenever I buy an iPad since there is only an iPad only App. Sad. I think it could be on the iPhone. They manage to do it with Tikal. So I would think Small World wouldn't be that much harder.
What's your favorite iOS Euro Game App? Looking for a gaming buddy- leave a comment with your Game Center Screen Name and I'll connect with you.
The first, and one of the best designed iOS games is Carcassonne. The App offered online play before Game Center, though now it uses it. The AIs are challenging and allow for solo play. There are also In-App Expansions available for purchase. The Solitaire game offers another dimension of replayablility. I would appreciate offering more expansions and even more AIs, but maybe that's because I play Carcassonne a lot. The Carcassonne is also a universal App, which is a big plus!
Another one of my favorites are the Ticket to Ride Pocket App (Original & Europe). Although it will be annoying I'll have to by a separate app if, and when, I get an iPad. Both Pocket Apps offer In-App Expansion purchases available. It's Game Center supported which means you can challenge your friends to an online game.
I recently started playing Le Havre on my phone. For a more complicated game the designers did a good job of making everything easy to find and use. I recently discovered that you can enlarge the goods you're currently holding. It also has Game Center support.
My final favorite iOS Euro game I'll mention is Ascension. Even on the iPhone it is easy to use. Game Center support and Expansions add other dimensions to playability.
In general all iOS Euro Games (and all iOS games for that matter) should have the following features:
1. Game Center Support. No other system will do since Game Center is now default on the iPhone.
2. Excellent sophisticated multi-level AIs. I don't want too easy, or too hard AIs. I want them to have multiple strategies. I also don't want to beat up on just the human players.
3. Replayablility. This can be achieved from special solitaire games, multiple variants and/ or expansions. This is key if you want me to spent more than 99 cents on your app!
4. Universal App. As someone who is considering at some point (hopefully) purchasing an iPad I don't want to have to buy another app just for the iPad.
5. True to Original Euro Game. I don't want a "dumbed-down" version of an awesome game.
iOS gaming will not replace my board gaming, but it does solve my problem of lack enough people for a regular gaming group. This is especially true for Small World... That is whenever I buy an iPad since there is only an iPad only App. Sad. I think it could be on the iPhone. They manage to do it with Tikal. So I would think Small World wouldn't be that much harder.
What's your favorite iOS Euro Game App? Looking for a gaming buddy- leave a comment with your Game Center Screen Name and I'll connect with you.
Thursday, July 19, 2012
Expansions
Back in the day games didn’t have expansions. There was just
the game. Sure you could modify the rules, make your own cards, etc. but there
was nothing official. The game maker may even have a theme to their games, but
the game was what it was.
In more recent times (starting with perhaps Settlers of
Catan and Carcassonne?), expansions have basically become a requirement. Sure for some games this can be
good, but in the end there are always expansions that seem half-assed, too
outrageous, break the game, etc.
One good example of this would be St. Petersburg,
specifically the Banquet mini-expansion more so than the New Society. The Banquet added special powers
to the game, which I think broke the game. St. Petersburg did not need special
powers. This modifies the game too much. At least the New Society’s additional
cards attempted to fix some broken elements of the base game by replacing some
of the cards like the Mistress.
Allowing for a fifth player was unnecessary though.
On the flip side, I love the Small World expansions…
mostly. (Partly I love the
expansions, because I love the game itself so much.) The expansions with the
new Races and Powers, like Be Not Afraid, Cursed! And the Grand Dames, are
fantastic. Tales and Legends were
interesting, but adding event cards added a new element to the game that was
unnecessary.
My theory on game expansions is they should expand, but not
over extend the original game. Expansions
should also be limiting. A new game with a similar theme should be created.
Yes all game maker want to create an empire, but endless
expansions are over done. Case in
point is Dominion. There have been
so many expansions, so quickly. It’s too much. Then again I wouldn’t mind more Small World expansions, but
maybe that’s just because I love the game.
What are your views on expansions?
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