Monday, February 11, 2013

Not Playing By The Rules

Have you ever modified the rules, or made up new ones for a game? I am not talking minor modified rules, or House Rules, but significantly changed or brand new ones.

I just created a new solo version of Agricola: All Creatures Big & Small (ACBS) & it's expansion All Buildings Big & Small (ABBS). Why make up a solo version when Agricola has a solo version? Per my previous post I have, let's call them issues with regular Agricola. Plus I don't own regular Agricola.

Any ways as you can see below I assigned each spot on the board a number based on the roll of three six-sided dice, since I don't have have a D20 (I know I'm a bad gamer!). I decided it would be most annoying if the easiest rolls to make (9-12) should be on the animals. Animals are the point (and worth the most points) of ACBS, so it makes sense.

Each round the player with the start goes first. Yes the "other player" (aka Dirk) can go first. On my turn I take it as normal; pick a space and take the stuff/ do the action. On Dirk's turn I roll the dice and take the stuff/ do the action unless the action has already been taken. Then I re-roll. Refill & Repeat for the usual 8 rounds, with 3 actions per round.

The solo version is better than the first that I first created. That one is play the 8 round game with 3 actions each round. Because there was no competition the resources and animals would easily build up, making the game easier. But that first solo version was a great introduction to how to play Agricola (all flavors) well by conserving actions.

The addition of ABBS did not really change either solo version that much, since there are still only 4 special buildings still available (2 from ACBS & 2 ABBS; all randomly chosen).

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